
Hence the aforementioned experimentalism in an aesthetic-environmental approach ready to lead to some very interesting glances.

A level design is blended into all of this super disturbing and at times surreal, ready to continually shuffle the cards on the table of the geometric logic that we are all used to dealing with. This all works very well generating an aesthetic impact distinct from previous works within the same genre, and certainly memorable in a certain way. It is the latter that immediately captures the attention with a black and white aesthetic which locates the features of each setting in an apparently hatching “by hand”. In its totality then Kingdom of the Dead offers two things to the player, adrenaline pure, and as you will read at the end of the review, one style rather particular and refined. See also La Uchulú defends herself after being called a "bad example for children" Disorder, but also charm What we will have to do from level to level will be to eliminate more or less everything that moves (nice the fact that the bodies of the various monsters themselves are subject to specific impairments by our attacks). Old schoolĪs we said at the beginning, Kingdom of the Dead it is an extremely title classic in its presentation to the player, an FPS that is very reminiscent of titles such as Doom (it is impossible not to think about it here in our review of the last chapter), but merging it with an aesthetic style that experiments a minimum with the levels and the setting in general. Everything moves not through particular or built scenes, but letters and messages sent to our protagonist by the government, which directs him from time to time in the various locations of these portals. Our protagonist, Chamberlain, will find himself after the war to fulfill his civil duty again, even if this time the opponents are very different from those of the recent past.

The armies of Death contrast with a section formed by ex-military top secret will be the fulcrum, to justify the whole violence within this video game. In function of all this, a section particular of men, the so-called Gatekeeper (very explanatory name for their task), who will have to fulfill the duty to which they have been called. See also Minecraft and Street Fighter: announced the collaboration with the World Warrior skin pack The only solution would seem to be that of deal with these monstrosities for “Put a patch” where needed. Her dark armies begin to arrive everywhere through some particular passages, portals that do not yet find a certain explanation. There Death itself wants to invade the nation and, supposedly, the entire planet. This is revealed in a complicated moment for the country, in a moment of recovery. We are in the year 1867and later at the end of the Civil War America faces a new threat. The events of Kingdom of the Dead they start immediately without too many frills and, as we will see later in the review, it is a distinctive methodology of the entire video game in presenting its main events. In laying the foundations for their video game, the kids of I run Games they have traveled extensively with the imagination, making a relatively simple yet imaginative opening storyline as a whole. Keeping all this in mind, let’s analyze Kingdom of the Dead in our review. Dynamizing a minimum is the key word in creating something that originates from past experiences and then reappears in a present quite saturated with titles, experiments, projects, ideas and publications of all kinds. Certainly such an approach, in a project for the public, must always try to dose and dose, especially when fielding a gender stripped to the bone. This has led to the birth of those titles that apparently might seem strongly linked to the stylistic features of a precise one “Videogame tradition”, however, also arousing many other different things to the touch. By “experiments” we mean when a developer tries to hybridize not only genres and elements within his title, but also sensations and various moments. Many were the experiments as far as the panorama is concerned indie contemporary.
